HistoriaBattlesRomeisa2Dmultiplatformturn-basedstrategygamereproducingrealhistoricalbattles.Inspiredbyclassicchessgameandtraditionalwarboardgame,themaingamedesignphilosophyisplayerinvolvementinrealhistoricalcontext,funandchallenge,keepinglowgamecomplexityandtimetolearn.Thereproducedbattlesare:-508B.C.PorsennasiegeofRome(RomansVSEtruscans)-390B.C.AlliaBattle(RomansVSCeltics)-280B.C.PyrrhusHeracleaBattle(RomansVSGreeks)-275B.C.PyrrhusBeneventumBattle(RomansVSGreeks)-218B.C.HannibalTicinusBattle-(RomansVSCarthaginians)-218B.C.HannibalTrebiaBattle-(RomansVSCarthaginians)-217B.C.HannibalTrasimeneBattle-(RomansVSCarthaginians)-216B.C.HannibalCannaeBattle-(RomansVSCarthaginians)-202B.C.HannibalZamaBattle-(RomansVSCarthaginians)-58B.C.CaesarBibracteBattle(RomansVSCeltics)-58B.C.CaesarAriovistoMulhouseBattle(RomansVSCeltics)-57B.C.CaesarSabisBattle(RomansVSCeltics)-52B.C.CaesarGergoviaBattle(RomansVSCeltics)-52B.C.CaesarAlesiaBattle(RomansVSCeltics)-48B.C.CaesarPharsalusBattle(RomansVSRomans)-9A.D.TeutoburgforestBattle(RomansVSGermans)Thedeluxeversionofthegamehasmoreavailablebattlesandwillbeupdatedaddingnewscenarios.Ithasartistichistorical32bitcolourdepthmaps,generalpicturebookmarksonunitsandMilitaryStrategyViewbasedonAPP-6Astandard.ifthegameisofyourinterestconsidertosupportthedeveloperdownloadingthecompletechapter.Rulesofthegame:Ifallunitsarekilledorhomelocationconqueredtheplayerlosesthegame.Theunitattackedfromsideorbackisdamagedconsideringzerodefendpoints.Theunitattackedcannotmove(ithasnomovepoints).Unitseverelywoundedcausespanicdamagetonearones.Unitlocatednearhomelocationgets+1healingpointforeachturn.Unitthatkillotherunitincreasesexperience,attackanddefendpoints,alllifepointsarerecovered.Releasemaincontent:-Scenariomapeditorwithsharingfunctionality(limitedto1scenariocreationinfreeversion)-Manybugsfixed-Save\Resumegamesfeature