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绝地求生大逃杀FPS低怎么办 绝地求生大逃杀FPS提高教程

作者:小黑游戏   来源:本站整理   日期:2018-01-07 17:26:46

绝地求生大逃杀游戏中有许多玩家反映FPS低的问题,我们该怎么提高FPS呢?下面就来分享一下绝地求生大逃杀FPS提高教程。

绝地求生大逃杀FPS低怎么办 绝地求生大逃杀FPS提高教程

步骤总览:

1.Steam属性

2.配置PUB设置

3.修改FOV

4.Park Control工具

5.打开默认核心

6.等待更新补丁

7.修复黑暗问题

8.福利

9.测试中的功能

首先声明:不要期待在当前画质下能有更高的FPS,本指南是教你提升至最大FPS。

1.Steam属性

前往你的STEAM游戏库->选择Playerunknow's Battleground->右键点击->游戏性->Steam加载选项

复制这个:

-malloc=system +mat_antialias 0 window -USEALLAVAILABLECORES -sm4

2.配置PUB设置

注意!复制和粘贴后请把配置文件设置为只读。

用文件资源管理器打开用户/appData/Local/TslGame/Saved/Config/WindowsNoEditor

然后打开 GameUserSettings.ini

修改以下选项:

[ScalabilityGroups]

sg.ResolutionQuality=70

sg.ViewDistanceQuality=0

sg.AntiAliasingQuality=0

sg.ShadowQuality=0

sg.PostProcessQuality=0

sg.TextureQuality=0

sg.EffectsQuality=0

sg.FoliageQuality=0

sg.TrueSkyQuality=0

sg.GroundClutterQuality=0

sg.IBLQuality=0

sg.HeightFieldShadowQuality=0

保存并设置为只读

打开Engine.ini并修改以下设置:

[Core.System]

Paths=../../../Engine/Content

Paths=%GAMEDIR%Content

Paths=../../../Engine/Plugins/OceanPlugin/Content

Paths=../../../Engine/Plugins/Mutable/Content

Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content

Paths=../../../Engine/Plugins/RoadEditor/Content

Paths=../../../Engine/Plugins/2D/Paper2D/Content

Paths=../../../Engine/Plugins/Wwise/Content

[/script/engine.engine]

bSmoothFrameRate=true

MinDesiredFrameRate=60

SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=144))

MaxPixelShaderAdditiveComplexityCount=128

MaxES2PixelShaderAdditiveComplexityCount=45

TimeBetweenPurgingPendingKillObjects=30

bDisablePhysXHardwareSupport=True

[/script/engine.renderersettings]

r.SeparateTranslucency=False

r.CustomDepth=1

r.DefaultFeature.Bloom=False

r.DefaultFeature.AmbientOcclusion=False

r.DefaultFeature.AmbientOcclusionStaticFraction=False

r.DefaultFeature.MotionBlur=False

r.DefaultFeature.LensFlare=False

r.DefaultFeature.AntiAliasing=0

r.ViewDistanceScale=1

r.ShadowQuality=0

r.Shadow.CSM.MaxCascades=1

r.Shadow.MaxResolution=256

r.Shadow.RadiusThreshold=0.1

r.Shadow.DistanceScale=0.1

r.Shadow.CSM.TransitionScale=0

r.DistanceFieldShadowing=0

r.DistanceFieldAO=0

r.DepthOfFieldQuality=0

r.RenderTargetPoolMin=300

r.LensFlareQuality=0

r.SceneColorFringeQuality=0

r.EyeAdaptationQuality=0

r.FastBlurThreshold=0

r.Upscale.Quality=1

r.TonemapperQuality=0

r.RefractionQuality=0

r.SSR.Quality=0

r.SceneColorFormat=3

r.TranslucencyVolumeBlur=0

r.MaterialQualityLevel=0

r.SSS.Scale=0

r.SSS.SampleSet=0

r.EmitterSpawnRateScale=0.75

保存并设置为只读

打开Scalability.ini并修改以下设置:

注意:以下修改你必须将游戏中所有选项设置为 非常低 才有效果

[ScalabilitySettings]

PerfIndexValues_ResolutionQuality="50 50 50 50"

[AntiAliasingQuality@0]

r.MSAA.CompositingSampleCount=1

[ViewDistanceQuality@0]

r.SkeletalMeshLODBias=5

[ShadowQuality@0]

r.LightFunctionQuality=0

r.ShadowQuality=0

r.Shadow.CSM.MaxCascades=0

r.Shadow.MaxResolution=32

r.Shadow.RadiusThreshold=0.24

r.Shadow.DistanceScale=0.1

[PostProcessQuality@0]

r.DepthOfFieldQuality=0

r.RenderTargetPoolMin=200

r.Upscale.Quality=0

[TextureQuality@0]

r.MaxAnisotropy=0

[EffectsQuality@0]

r.TranslucencyLightingVolumeDim=1

r.RefractionQuality=0

r.SceneColorFormat=3

[FoliageQuality@0]

r.ParticleLightQuality=0

保存并设置为只读

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